Artificial Intelligence
The adaptability of AI systems represents perhaps their most unsettling characteristic. These technologies have migrated from chess-playing novelties to systems capable of writing poetry, generating art, diagnosing diseases, and apparently making employment redundant across entire sectors. AI adapts to new domains with the enthusiasm of an invasive species, applying its pattern-recognition capabilities to whatever humans point it towards. From predicting protein structures to suggesting which films one might tolerate, its domain flexibility appears limited only by available training data and computational resources. This adaptability extends to its own improvement, raising questions philosophers find deeply uncomfortable.
Minecraft
Minecraft demonstrates adaptability through the astonishing breadth of activities its simple mechanics permit. Within its cubic confines, players have constructed functioning computers, recreated entire cities to scale, built educational programmes, and established thriving economies. The same engine that allows a child to build a crude approximation of their house enables engineers to visualise complex systems and artists to create masterworks in three dimensions. Through community modifications, Minecraft has transformed into survival horror, competitive shooter, and medieval dynasty simulator whilst remaining fundamentally recognisable. Its adaptability emerges not from algorithmic sophistication but from the infinite possibilities of stacking blocks.
VERDICT
AI prevails through its capacity to adapt to domains not yet invented, whilst Minecraft's impressive flexibility remains ultimately constrained by the block-stacking premise.