Coffee
The coffee economy represents one of humanity's largest commodity markets, second only to petroleum in global trade value. Approximately 125 million people depend directly upon coffee cultivation for their livelihoods, concentrated in equatorial regions spanning three continents. The beverage supports entire national economies, with countries like Ethiopia deriving significant export revenue from their arabica harvests. Downstream, the industry encompasses roasting operations, equipment manufacturing, retail chains, and an elaborate ecosystem of accessories and accoutrements. Starbucks alone employs over 400,000 workers globally.
Minecraft
Minecraft's economic impact, whilst substantial, operates within narrower parameters. Microsoft's $2.5 billion acquisition remains one of gaming's largest transactions, and subsequent merchandise licensing, educational partnerships, and spin-off titles have generated considerable returns. The game supports a creator economy of content producers, modders, and server operators. Professional Minecraft players and streamers earn substantial incomes. However, the total economic footprint remains concentrated within the technology sector rather than distributed across global agricultural systems. Minecraft employs hundreds where coffee employs millions, a disparity reflecting their fundamentally different material requirements.